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- textures/mohcommon/bordered_window_border
- {
- qer_editorimage textures/mohcommon/window32.tga
- sort banner
- cull none
- {
- map textures/mohcommon/window32.tga
- blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- {
- map $lightmap
- rgbGen Identity
- blendFunc GL_DST_COLOR GL_ZERO
- }
- }
-
- textures/mohcommon/bordered_window_glass
- {
- qer_editorimage textures/mohcommon/window32.tga
- cull none
- {
- map textures/mohcommon/envnormndy_day.tga
- tcGen environment
- }
- {
- map textures/mohcommon/window32.tga
- blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- {
- map $lightmap
- rgbGen Identity
- blendFunc GL_DST_COLOR GL_ZERO
- }
- }
-
- textures/mohcommon/peacockgrill
- {
- qer_editorimage textures/mohcommon/m_wndwiron1.tga
- sort banner
- cull none
- {
- map textures/mohcommon/m_wndwiron1.tga
- blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- }
- {
- map $lightmap
- rgbGen Identity
- blendFunc GL_DST_COLOR GL_ZERO
- }
- }
-
- textures/mohcommon/stonewindow_border
- {
- qer_editorimage textures/mohcommon/winbrdr1.tga
- surfaceparm trans
- surfaceparm alphashadow
- cull none
- {
- map textures/mohcommon/winbrdr1.tga
- depthWrite
- alphaFunc GE128
- nextbundle
- map $lightmap
- }
- }
-
- // Duplicate from mohcommon.shader, this needs to be sorted out
- //textures/mohcommon/panedwindow1
- //{
- // qer_editorimage textures/mohcommon/window32_p1.tga
- // cull none
- //// sort banner
- // {
- //// map textures/models/weapons/m1garand/reflection1.tga
- // map textures/mohcommon/envnormndy_day.tga
- // tcGen environment
- // }
- // {
- // map textures/mohcommon/window32_p1.tga
- // blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
- // }
- // {
- // map $lightmap
- // rgbGen Identity
- // blendFunc GL_DST_COLOR GL_ZERO
- // }
- //}
-
- textures/mohcommon/jh_maskwin1
- {
- qer_editorimage textures/mohcommon/jh_maskwin1.tga
- surfaceparm trans
- cull none
- nopicmip
- {
- map textures/mohcommon/jh_maskwin1.tga
- depthWrite
- alphaFunc GE128
- nextbundle
- map $lightmap
- }
- }